The Space War

Card Game

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Card List

See also the page: Popular Cards.

Display cards from deck: The Terrans, The Swarm, United Stars, All cards

United Stars1Death Ray Cannon3Spaceship010During your draw phase: receives 2 counters. Ability: replace counters with Death Ray from anywhere, X = counters.
United Stars1Mega Shield4Defense06Protects base station. During your draw phase: repairs 2 damage from itself.
United Stars3Repair Shield3Defense03Protects base. Ability: Repair 1 damage to station [ OR ] discard to fully repair any spaceship anywhere.
United Stars4Energy Source1DurationDuring your draw phase: receives 2 counters. Remove counters during your action phase to get extra actions. Starts with 2 counters.
United Stars1Secret Deposit1DurationDuring your action phase: you may hide cards from hand under this and/or pick up cards hidden. If destroyed, return cards to hand.
United Stars1Déjà Vu1EventBring back 1 card from your discard pile to your hand.
United Stars3Fate0EventCounter a card that cost 1 or 0. [ OR ] Select a missile (red card). It cannot move or attack this turn.
United Stars1Meteor Shower3DurationDuring your draw phase: deal 1 damage to everything (shields still protect stations).
United Stars1Great Disturbance3DurationEnemy duration cards have no effect.
United Stars2Ambush0EventDeal 3 damage to a single spaceship [ OR ] destroy a paralyzed spaceship.
United Stars1Electrocution6EventParalyze all spaceships, destroy all shields and destroy all missiles.
United Stars1Transformation1DurationRemove from play during another action phase: Repair and then switch the attack and defense value of one of your spaceships.
United Stars2Moment of Peace2DurationSpaceships and missiles can neither move nor attack. During your draw phase: discard Moment of Peace from play.
United Stars3Cancel0EventCounter a card, then discard a card (if you have).
United Stars3Brilliance1EventDraw 3 cards. Then discard 1 card and put another card from your hand on top of your draw pile.
United Stars2Great Plan3EventLook at the top 10 cards of your draw pile. Place 2 of them to your hand and the rest to the bottom of your draw pile in random order.
United Stars2Cluster Nuke3Missile63Slow. Deals 2 extra damage to all cards in same zone and 1 to the station when used or destroyed.
United Stars4Deploy Starship3EventDestroy 3 of your cards in play to search for Starship from anywhere and put it into play.
United Stars1Starhunter4Spaceship23During your draw phase: add two +1/+1 counters. Damage received removes counters and vice versa.
United Stars1Hacker5Spaceship03After first turn, can take control of enemy spaceship as long as Hacker exist. If destroyed, can take control of other.
United Stars1Indestructible Viper4Spaceship34Instead of being destroyed by damage (not event cards) remains at 1 life and gets paralyzed.
United Stars2Resource ship2Spaceship13Ability (instead of attack): remove from play to be an extra station card.
United Stars2Scout4Spaceship25Ability (instead of attack): draw a card.
United Stars2DuplicationXSpaceshipWhen played: Duplication becomes an exact copy of another card you own in play but without damage or counters.
United Stars2Starship9Spaceship312Slow. Can attack twice per turn. Ability: get Death Ray from anywhere to your hand.
United Stars1Death RayXMissileX-Place on Starship. Can be launched next turn instead of normal attack. Long distance. Damage goes through shield.
United Stars2Station Repair1DurationDuring your draw phase: repair 1 station damage. Discard from play any time: repair 2 Station damage.
United Stars2Release of EnergyXEventFor each X: draw 1 card or discard the top 2 cards of the opponent's draw pile.
United Stars2Time Travel Portal3Spaceship05During your draw phase: receives a counter. Ability: remove 3 counters to take an extra turn after this one.
United Stars3Satellite1DurationDuring your draw phase: draw 1 extra card. Discard from play at any time: draw 2 cards.
United Stars1Obstacles3DurationPlayers cannot move or add station cards.
United Stars2Return0EventSelect a flipped station card, or a non-defense card that cost 3 or less. The card goes back to his owner's hand.

Control counting of deck sizes: The Terrans = 0, The Swarm = 0, United Stars = 60.

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