Deck | Copies | Image | Name | Cost | Type | Attack | Defense | Text |
United Stars | 1 | | Death Ray Cannon | 3 | Spaceship | 0 | 10 | During your draw phase: receives 2 counters. Ability: replace counters with Death Ray from anywhere, X = counters. |
United Stars | 1 | | Mega Shield | 4 | Defense | 0 | 6 | Protects base station.
During your draw phase:
repair itself 2 damage. |
United Stars | 3 | | Repair Shield | 3 | Defense | 0 | 3 | Protects base. Ability: Repair 1 damage to station [ OR ] discard from play to fully repair any spaceship anywhere. |
United Stars | 4 | | Energy Source | 1 | Duration | | | During your draw phase: receives 2 counters.
Remove counters during your action phase to get extra actions. Starts with 2 counters. |
United Stars | 1 | | Secret Deposit | 1 | Duration | | | During your action phase: you may hide cards from hand under this and/or pick up cards hidden. If destroyed, return cards to hand. |
United Stars | 1 | | Déjà Vu | 1 | Event | | | Bring back 1 card from your discard pile to your hand. |
United Stars | 3 | | Fate | 0 | Event | | | Counter a card that cost 1 or 0.
[ OR ] Disable the attack of a missile (red card). |
United Stars | 1 | | Meteor Shower | 3 | Duration | | | During your draw phase: deal 1 damage to everything (shields still protect stations). |
United Stars | 1 | | Great Disturbance | 3 | Duration | | | Enemy duration cards have no effect. |
United Stars | 2 | | Ambush | 0 | Event | | | Deal 3 damage to a single spaceship
[ OR ] destroy a paralyzed spaceship. |
United Stars | 1 | | Electrocution | 6 | Event | | | Paralyze all spaceships, destroy all shields and destroy all missiles. |
United Stars | 1 | | Transformation | 1 | Duration | | | Discard from play during another action phase: repair and then switch the attack and defense value of one of your spaceships. |
United Stars | 2 | | Moment of Peace | 2 | Duration | | | Spaceships and missiles can neither move nor attack. During your draw phase: discard Moment of Peace from play. |
United Stars | 3 | | Cancel | 0 | Event | | | Counter a card, then discard a card (if you have). |
United Stars | 3 | | Brilliance | 1 | Event | | | Draw 3 cards. Then discard 1 card and put another card from your hand on top of your draw pile. |
United Stars | 2 | | Great Plan | 3 | Event | | | Look at the top 10 cards of your draw pile. Place 2 of them to your hand and the rest to the bottom of your draw pile in random order. |
United Stars | 2 | | Cluster Nuke | 3 | Missile | 6 | 3 | Slow. Deals 2 extra damage to all cards in same zone and 1 to the station when used or destroyed. |
United Stars | 4 | | Deploy Starship | 3 | Event | | | Destroy 3 of your cards in play to search for Starship from anywhere and put it into play. |
United Stars | 1 | | Starhunter | 4 | Spaceship | 2 | 3 | During your draw phase: add two +1/+1 counters. Damage removes counters and counters removes damage. |
United Stars | 1 | | Hacker | 5 | Spaceship | 0 | 3 | Slow ability: select one spaceship or missile of the opponent. Take control of it until end of turn. |
United Stars | 1 | | Indestructible Viper | 4 | Spaceship | 3 | 4 | Instead of being destroyed by damage (not event cards) remains at 1 life and gets paralyzed. |
United Stars | 2 | | Resource ship | 2 | Spaceship | 1 | 3 | Ability (instead of attack): remove from play to be an extra station card. |
United Stars | 2 | | Scout | 4 | Spaceship | 2 | 5 | Ability (instead of attack):
draw a card. |
United Stars | 2 | | Duplication | X | Spaceship | | | When played: Duplication becomes an exact copy of another card you own in play but without damage or counters. |
United Stars | 2 | | Starship | 9 | Spaceship | 3 | 12 | Slow. Can attack twice per turn.
Ability: get Death Ray from anywhere to your hand.
|
United Stars | 1 | | Death Ray | X | Missile | X | - | Place on Starship. Can be launched next turn instead of normal attack. Long distance. Damage goes through shield. |
United Stars | 2 | | Station Repair | 1 | Duration | | | During your draw phase: repair 1 station damage. Discard from play any time: repair 2 Station damage. |
United Stars | 2 | | Release of Energy | X | Event | | | For each X: draw 1 card or discard the top 2 cards of the opponent's draw pile. |
United Stars | 2 | | Time Travel Portal | 3 | Spaceship | 0 | 5 | During your draw phase: receives a counter. Ability: remove 3 counters to take an extra turn after this one. |
United Stars | 3 | | Satellite | 1 | Duration | | | During your draw phase: draw 1 extra card.
Discard from play at any time: draw 2 cards. |
United Stars | 1 | | Obstacles | 3 | Duration | | | Players cannot move or add station cards. |
United Stars | 2 | | Return | 0 | Event | | | Select a flipped station card, or a non-defense card that cost 3 or less.
The card goes back to its owner's hand. |
Deck | Copies | Image | Name | Cost | Type | Attack | Defense | Text |
Control counting of deck sizes: The Terrans = 0, The Swarm = 0, United Stars = 60.