| Deck | Copies | Image | Name | Cost | Type | Attack | Defense | Text |
| United Stars | 1 |  | Death Ray Cannon | 4 | Spaceship | 0 | 10 | Draw phase: Add 3 counters. Ability: Remove all counters (X). Put a cost X Death Ray from anywhere on this card. |
| United Stars | 2 |  | Mega Shield | 4 | Defense | 0 | 6 | Protects your station.
During your draw phase: repair itself 2 damage. |
| United Stars | 2 |  | Repair Shield | 3 | Defense | 0 | 3 | Protects your station. Ability: Repair 1 station damage [ OR ] discard from play to fully repair any spaceship anywhere. |
| United Stars | 3 |  | Energy Source | 2 | Duration | | | During your draw phase: receives 3 counters.
Remove counters during your action phase to get extra actions. Starts with 1 counter. |
| United Stars | 2 |  | Extra Deposit | 1 | Duration | | | You have no maximum hand size.
Your opponent can’t force you to discard cards. |
| United Stars | 2 |  | Déjà Vu | 1 | Event | | | Choose two cards from your discard pile (or one if you have only one). The opponent chooses one of them to put into your hand. |
| United Stars | 3 |  | Fate | 0 | Event | | | Counter a card that cost 1 or 0. |
| United Stars | 1 |  | Meteor Shower | 3 | Duration | | | During your draw phase: deal 2 damage to everything. Shields prevents station damage but takes an additional 2 damage. |
| United Stars | 2 |  | Great Disturbance | 3 | Duration | | | Opponent’s duration cards have no effect. Discard from play: destroy a duration card and all duration cards in opponent’s hand. |
| United Stars | 2 |  | Ambush | 0 | Event | | | Deal 3 damage to a spaceship or missile
[ OR ] destroy a paralyzed spaceship. |
| United Stars | 1 |  | Electrocution | 6 | Event | | | Paralyze all spaceships, destroy all shields and destroy all missiles. |
| United Stars | 1 |  | Transformation | 1 | Duration | | | Delayed. Discard from play: repair and then switch the attack and defense value of one of your spaceships. |
| United Stars | 2 |  | Moment of Peace | 2 | Duration | | | Spaceships and missiles can’t move or attack. During your draw phase: destroy it if it has a counter else add a counter to it. |
| United Stars | 3 |  | Cancel | 0 | Event | | | Discard a card from hand to counter a card. |
| United Stars | 3 |  | Brilliance | 1 | Event | | | Draw 3 cards. Then discard 1 card and put another card from your hand on top of your draw pile. |
| United Stars | 2 |  | Great Plan | 2 | Event | | | Look at the top 7 cards of your draw pile. Place 2 of them to your hand and the rest to the bottom of your draw pile in random order. |
| United Stars | 1 |  | Cluster Nuke | 3 | Missile | 6 | 3 | Slow. Deals 2 extra damage to all cards in same zone and 1 to the station when used or destroyed. |
| United Stars | 2 |  | Deploy Starship | 2 | Event | | | Destroy 3 of your cards in play to search for Starship from anywhere and put it into play. |
| United Stars | 2 |  | Starhunter | 4 | Spaceship | 2 | 3 | During your draw phase: add two +1/+1 counters. Damage removes counters and counters remove damage. |
| United Stars | 1 |  | Hacker | 5 | Spaceship | 0 | 4 | Delayed. Ability: select one spaceship or missile of the opponent. Take control of it until end of turn. |
| United Stars | 1 |  | Indestructible Viper | 4 | Spaceship | 3 | 4 | Instead of being destroyed by damage (not event cards) remains at 1 life and gets paralyzed. |
| United Stars | 2 |  | Resource ship | 2 | Spaceship | 1 | 3 | Ability (instead of attack): remove from play and place this card as a station card. |
| United Stars | 3 |  | Scout | 4 | Spaceship | 2 | 4 | Ability (instead of attack):
draw a card. |
| United Stars | 2 |  | Duplication | X | Spaceship | | | When played, Duplication enters play as a copy of another card you own in play. |
| United Stars | 2 |  | Starship | 9 | Spaceship | 3 | 12 | Slow. Can attack twice per turn.
Ability: get Death Ray from anywhere to your hand.
|
| United Stars | 1 |  | Death Ray | X | Missile | X | - | Place on Starship. Can be launched next turn instead of normal attack. Long distance. Damage goes through shield. |
| United Stars | 2 |  | Station Repair | 1 | Duration | | | In your draw phase: repair 1 station damage or 2 damage to a spaceship in your Home Zone. Discard from play: repair 2 station damage. |
| United Stars | 1 |  | Release of Energy | X | Event | | | Repeat X times: choose one - draw a card, or discard the top two cards of an opponent’s draw pile. |
| United Stars | 2 |  | Time Travel Portal | 3 | Spaceship | 0 | 6 | During your draw phase: receives a counter. Ability: remove 3 counters to take an extra turn after this one. |
| United Stars | 3 |  | Satellite | 1 | Duration | | | During your draw phase: draw 1 extra card.
Discard from play at any time: draw 2 cards. |
| United Stars | 1 |  | Obstacles | 2 | Duration | | | Players cannot add station cards from hand. |
| United Stars | 2 |  | Return | 0 | Event | | | Return a flipped station card or a non-defense card with action cost 3 or less to its owner’s hand. |
| Deck | Copies | Image | Name | Cost | Type | Attack | Defense | Text |
Control counting of deck sizes: The Terrans = 0, The Swarm = 0, United Stars = 60.