The Space War

Card Game

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Card List

See also the page: Popular Cards.

Display cards from deck: The Terrans, The Swarm, United Stars, All cards

The Terrans1The Exterminator5Spaceship57Slow (each turn can either move or attack but not both)
The Terrans1The Dark Destroyer8Spaceship710When played: destroy any card in play. Slow (each turn can either move or attack but not both).
The Terrans1Stormfalcon4Spaceship53Normal spaceship.
The Terrans1Titan5Spaceship39Slow (each turn can either move or attack but not both)
The Terrans2Explosive Missile2Missile42Normal missile.
The Terrans1Fast Missile2Missile21Fast (can move the first turn).
The Terrans2EMP Missile2Missile03Can destroy a shield, or paralyze a spaceship (turn the card sideways and it cannot do anything until repaired).
The Terrans1Nuclear Missile2Missile103Slow (each turn can either move or attack but not both). Damage goes through shield.
The Terrans2Full Attack2DurationYour spaceships (not missiles or cannons) gain +1 attack value.
The Terrans2Good Karma2DurationDuring your draw phase: draw 3 extra cards. After your draw phase: discard 1 card from your hand.
The Terrans2Neutralization2DurationOther duration cards have no effect. Discard from play any time: destroy another duration card.
The Terrans2Over Capacity1DurationYou have no maximum hand size. During your action phase you may look at and put any of your bottom row station cards to your hand.
The Terrans3Excellent work2EventPlace this card as an extra station card. [ OR ] Draw 3 cards.
The Terrans1Supernova8EventDestroy all cards except station cards. Each station takes 3 damage.
The Terrans3Target Missed0EventPlay during an enemy attack to make the attack fail (missiles are destroyed after attack as normal).
The Terrans1Missiles Launched5EventSearch for 2 missile cards (red cards) from your draw and discard pile and put them into play. Shuffle your draw pile if searched.
The Terrans2Perfect Plan2EventSearch for a card from the draw pile, discard pile or station cards and put it into your hand. Shuffle the draw pile if searched.
The Terrans2Pursuiter1Spaceship21After the first turn, can be sacrificed instead of attacking to deal 4 damage to a target in the same zone (collision).
The Terrans1Grand Opportunity4EventDraw 5 cards, then discard 1 card from your hand. This turn you have no maximum hand size.
The Terrans3Energy Shield3Defense05Protects base station. (You can only have one Energy Shield in play at the same time.)
The Terrans1Defense Cannon1Defense21Cannot be attacked by spaceships that has moved this turn or if you have a shield (same as station cards). Cannot move.
The Terrans1Trigger-Happy Joe2Spaceship12Can attack twice per turn.
The Terrans1Thunderbolt2Spaceship23Normal spaceship.
The Terrans1The Gladiator2Spaceship32Normal spaceship.
The Terrans1The Shade4Spaceship43The Shade can only be attacked if it attacked the previous turn.
The Terrans1Hunter3Spaceship32Fast (can move the first turn).
The Terrans1Small Repair Ship2Spaceship13Ability (instead of attack): repair 1 station damage or 3 other damage. Fast (can move the first turn).
The Terrans1Big Repair Ship3Spaceship15Ability (instead of attack): repair 1 station damage or 5 other damage.
The Terrans4Luck0EventCounter a card costing 2 or less.
The Terrans2Battlestar3Spaceship24Normal spaceship.
The Terrans2Avoid2DurationDiscard from play any time: counter a card being played.
The Terrans1Disturbing Sensor4Spaceship03· Enemy missiles can't move or attack. · If opponent after draw phase has more than 1 card in hand, that player discards a card.
The Terrans2Fatal ErrorXEventDestroy any card in play with action cost X.
The Terrans1Deadly Sniper4Spaceship24Long distance shooter. (Can after the first turn shoot targets in enemy zone from home zone)
The Terrans2Discovery0EventDraw 3 cards and the opponent draws 2 cards. [ OR ] Discard 1 card and the opponent discards 2 cards.
The Terrans1The Liberator4Spaceship36Normal spaceship.
The Terrans1Destiny Decided2DurationYou cannot play any card. The opponent can only play 1 card during their turn and this card cannot be an Event (orange) card.
The Terrans2Sabotage0EventOpponent draws 1 card. Look at the opponent's hand, then discard 1 card from hand or one flipped station card.

Control counting of deck sizes: The Terrans = 60, The Swarm = 0, United Stars = 0.

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